October 20th- Fame and Notoriety in Carbon City
For those of you following the development of my 1930’s Superhero rules here is the latest supplement.
It covers the sources and effects of being famous or notorious. From the Newspapers, Radio Stations and the Newsreels, to the Police Commissioners’ Public Enemy listing it shows how these can be manipulated to favour or destroy your heroes.
It also covers ADRA for the first time…
October 13th – Ordinary Villains in Carbon City
Our Heroes will often have to face determined men without superpowers. Here is a selection of off the peg ‘ordinary’ folk:
October 12th – The Mad, the Bad and the Ugly.
Here’s the first proper supplement for Carbon City, a selection of opponents for your heroes:
October 9th – Carbon City released!
Thanks to Pete Jones, who’s Super Simples RPG rules (available from the blog on Free Wargames Rules), set my little grey cells salivating, I have now produced my own version.
Unlike Pete’s, which is set in the modern era, mine cover the 1930’s – the so-called Golden Age of Comic Books. It runs on my Dead Simple engine, and in line with my current policy the main character creation, advancement and action rules cover just one side of A4.
I have also uploaded the setting, again in just one page:
“It is 1933. Prohibition is in full swing & Carbon City is slowly collapsing under the weight of corruption & a massive crime wave.
From this pressure cooker comes a band of costumed heroes to save the good people of the city from a fate worse than death.”
The setting also has rules for Secret and Public Identities and Allies.
I am currently putting together a couple of one page supplements:
– Moguls, Minions and Mooks: Ordinary NPC’s for Carbon City.
– The Mad, the Bad and the Ugly: Super Villains in Carbon City.
I look forward to reading your feedback on these 🙂
Filed under: SF RPG Rules |