<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	xmlns:georss="http://www.georss.org/georss" xmlns:geo="http://www.w3.org/2003/01/geo/wgs84_pos#" xmlns:media="http://search.yahoo.com/mrss/"
	>

<channel>
	<title>Gawd &#039;elp us Games</title>
	<atom:link href="http://thegamesshed.wordpress.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://thegamesshed.wordpress.com</link>
	<description>The journal of a free wargames rules designer</description>
	<lastBuildDate>Thu, 19 Jan 2012 08:21:25 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.com/</generator>
<cloud domain='thegamesshed.wordpress.com' port='80' path='/?rsscloud=notify' registerProcedure='' protocol='http-post' />
<image>
		<url>http://s2.wp.com/i/buttonw-com.png</url>
		<title>Gawd &#039;elp us Games</title>
		<link>http://thegamesshed.wordpress.com</link>
	</image>
	<atom:link rel="search" type="application/opensearchdescription+xml" href="http://thegamesshed.wordpress.com/osd.xml" title="Gawd &#039;elp us Games" />
	<atom:link rel='hub' href='http://thegamesshed.wordpress.com/?pushpress=hub'/>
		<item>
		<title>In the Emperor&#8217;s Name!</title>
		<link>http://thegamesshed.wordpress.com/2011/07/02/in-the-emperors-name/</link>
		<comments>http://thegamesshed.wordpress.com/2011/07/02/in-the-emperors-name/#comments</comments>
		<pubDate>Sat, 02 Jul 2011 18:10:40 +0000</pubDate>
		<dc:creator>Craig</dc:creator>
				<category><![CDATA[SF Wargames Rules]]></category>

		<guid isPermaLink="false">http://thegamesshed.wordpress.com/?p=390</guid>
		<description><![CDATA[Since its launch only a short while ago In the Emperor&#8217;s Name has created an enormous amount of interest amongst people who love the Warhammer 40K universe, but are not so enamoured of the rules that accompany it. We have had over 3,000 downloads from the blog alone. The quality of feedback, from AAR&#8217;s to [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thegamesshed.wordpress.com&amp;blog=4297218&amp;post=390&amp;subd=thegamesshed&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Since its launch only a short while ago In the Emperor&#8217;s Name has created an enormous amount of interest amongst people who love the Warhammer 40K universe, but are not so enamoured of the rules that accompany it. We have had over 3,000 downloads from the blog alone.</p>
<p>The quality of feedback, from AAR&#8217;s to individual comments on the blog, the Yahoo Group and on other blogs and fora has been excellent. As a result we have been able to create a lot more material for this game as well as improve and clarify the rules.</p>
<p>In short the improvements you will see in the new version include:<br />
- The separation of the Core Rules, Retinues lists and Campaigns rules into three separate booklets. This will make it easier to update in the future as well as saving gamers&#8217; ink on printing things they do not need.<br />
- Complete weapons and armour listings, drawn from all the Retinues.<br />
- A section on light vehicles from the humble ground car all the way up to the Chimera and Rhino.<br />
- Special abilities, old and new, have been gathered together in a single section.<br />
- There have been small changes to the rules of play both to make them clearer and to include simple changes to improve their playability.<br />
- Grit is now costed on a sliding scale, due to its in-game importance.<br />
- Weapons costs have been increased in many cases to take account of their range and the effect of some deadlier weapons on the Grit Roll.<br />
- A swathe of new and improved Retinues have made it into the listings.<br />
- All Retinues have been recosted to take into account the changes in Grit and Weapons&#8217; costs. The base cost for a Retinue is now 200 pts.<br />
- The Campaign rules have been updated to reflect the changes in Core Rules and Retinues, as well as being generally improved.<br />
- Unique cover art from Joseph Urban.</p>
<p>Not all the good ideas that have come forward have been included in this edition. Some will be released individually on the blog, others in new supplements once we have enough material.</p>
<p>There is still a lot of the Warhammer 40K universe to explore, from Enslavers, Dark Eldar and Hive Fleet infiltration units, to new campaigns and dangerous locations. Anyone fancy hunting a Lictor on an Ice Planet or in the depths of the Catachan Jungle? More Psychic Powers and Special Abilities anyone? And who just loves the Assassins and their Temples?</p>
<p>We hope that you enjoy these rules.<br />
The Forge of War Development Group.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2011/07/in-the-emperors-name-2nd-edition-core-rules1.pdf">In the Emperor&#8217;s Name 2nd Edition &#8211; Core Rules</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2011/07/in-the-emperors-name-2nd-edition-campaign-system1.pdf">In the Emperor&#8217;s Name 2nd Edition &#8211; Campaign System</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2011/07/in-the-emperors-name-2nd-edition-retinues1.pdf">In the Emperor&#8217;s Name 2nd Edition &#8211; Retinues</a></p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/thegamesshed.wordpress.com/390/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/thegamesshed.wordpress.com/390/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/thegamesshed.wordpress.com/390/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/thegamesshed.wordpress.com/390/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/thegamesshed.wordpress.com/390/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/thegamesshed.wordpress.com/390/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/thegamesshed.wordpress.com/390/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/thegamesshed.wordpress.com/390/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/thegamesshed.wordpress.com/390/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/thegamesshed.wordpress.com/390/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/thegamesshed.wordpress.com/390/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/thegamesshed.wordpress.com/390/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/thegamesshed.wordpress.com/390/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/thegamesshed.wordpress.com/390/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thegamesshed.wordpress.com&amp;blog=4297218&amp;post=390&amp;subd=thegamesshed&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://thegamesshed.wordpress.com/2011/07/02/in-the-emperors-name/feed/</wfw:commentRss>
		<slash:comments>48</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/290cb3d2c20882118e3c918ed8b11fcf?s=96&#38;d=identicon&#38;r=PG" medium="image">
			<media:title type="html">Craig</media:title>
		</media:content>
	</item>
		<item>
		<title>Busiris RPG</title>
		<link>http://thegamesshed.wordpress.com/2011/06/10/busiris-rpg/</link>
		<comments>http://thegamesshed.wordpress.com/2011/06/10/busiris-rpg/#comments</comments>
		<pubDate>Fri, 10 Jun 2011 07:24:16 +0000</pubDate>
		<dc:creator>Craig</dc:creator>
				<category><![CDATA[Fantasy RPG Rules]]></category>
		<category><![CDATA[The Games Shed News]]></category>

		<guid isPermaLink="false">http://thegamesshed.wordpress.com/?p=368</guid>
		<description><![CDATA[Busiris is a colony of a distant, almost fabled, Empire. It is a melting pot where the high culture &#38; ancient magic of the Empire meets a new continent full of promise &#38; danger. Here the Old Gods compete with the Wild Spirit Lords of the interior &#38; their feral magic. Being a place of both peril [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thegamesshed.wordpress.com&amp;blog=4297218&amp;post=368&amp;subd=thegamesshed&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Busiris is a colony of a distant, almost fabled, Empire. It is a melting pot where the high culture &amp; ancient magic of the Empire meets a new continent full of promise &amp; danger. Here the Old Gods compete with the Wild Spirit Lords of the interior &amp; their feral magic.</p>
<p>Being a place of both peril &amp; fabulous riches it attracts the best &amp; worst men of the Empire. Ambitious Princes, devious Priests &amp; greedy Merchants rub shoulders with Mercenaries, Adventurers &amp; Tomb Robbers. It is a political and physical battleground for the great noble houses and the temples to play out their ambitions.</p>
<p>Everyone here is out to make their fortune &amp; advance their destiny far from the stultifying &amp; oppressive ‘harmony’ of the Empire proper. Intrigue, conspiracy &amp; betrayal are as common as the rain is not.</p>
<p>This RPG takes you to the frontier of an ancient civilization where nothing is as it seems. It has Bronze Age technology, but with pistols and muskets. A heady mixture of Ancient Egypt, the Arabian Nights and 16th century yo-ho-ho!</p>
<p>Below are all the rules you will need to get started.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2011/06/busiris-rpg-core-rules.pdf">Busiris RPG &#8211; Core Rules</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2011/06/busiris-rpg-the-city-of-busiris.pdf">Busiris RPG &#8211; The City of Busiris</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2011/06/busiris-rpg-beyond-the-city-walls.pdf">Busiris RPG &#8211; Beyond the City walls</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2011/06/busiris-rpg-the-souk.pdf">Busiris RPG &#8211; The Souk</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2011/06/busiris-rpg-the-temples.pdf">Busiris RPG &#8211; The Temples</a></p>
<p>More supplements are in the pipeline, including allies, enemies and adventures.</p>
<p><strong>June 15th &#8211; new Supplements</strong></p>
<p>Below are the latest supplements for our new RPG. The first is everything you need to know to run adventures in Busiris:</p>
<p><a href="http://thegamesshed.files.wordpress.com/2011/06/busiris-rpg-game-masters-companion.pdf">Busiris RPG &#8211; Game Masters Companion</a></p>
<p>The second is a set of common and uncommon people that the adventurers may meet and become allies or enemies of. All laid out in a simple format so that the GM can use them immediately:</p>
<p><a href="http://thegamesshed.files.wordpress.com/2011/06/busiris-rpg-citizens-of-busiris.pdf">Busiris RPG &#8211; Citizens of Busiris</a></p>
<p><strong>June 16th &#8211; new supplement</strong></p>
<p>There are creatures and races that exist in, under and around the City of Busiris, that regard the arrival of the Empire with sinister intent.</p>
<p>Some are mindless, yet dangerous, beasts. Others have a malign intelligence to match that of the incomers into what they regard as <span style="text-decoration:underline;">their</span> territory.</p>
<p>These are all listed in this new supplement:</p>
<p><a href="http://thegamesshed.files.wordpress.com/2011/06/busiris-rpg-city-bestiary.pdf">Busiris RPG &#8211; City Bestiary</a></p>
<p><strong>July 12th &#8211; First Adventure &#8211; The Lion Roars.</strong></p>
<p>This is the first episode in The Lion Rises story arc. It introduces the players and their adventurers to Busiris and it&#8217;s deadly politics.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2011/06/busiris-rpg-adventure-1-the-lion-roars.pdf">Busiris RPG &#8211; Adventure 1 &#8211; The Lion Roars</a></p>
<p>&nbsp;</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/thegamesshed.wordpress.com/368/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/thegamesshed.wordpress.com/368/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/thegamesshed.wordpress.com/368/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/thegamesshed.wordpress.com/368/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/thegamesshed.wordpress.com/368/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/thegamesshed.wordpress.com/368/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/thegamesshed.wordpress.com/368/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/thegamesshed.wordpress.com/368/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/thegamesshed.wordpress.com/368/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/thegamesshed.wordpress.com/368/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/thegamesshed.wordpress.com/368/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/thegamesshed.wordpress.com/368/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/thegamesshed.wordpress.com/368/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/thegamesshed.wordpress.com/368/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thegamesshed.wordpress.com&amp;blog=4297218&amp;post=368&amp;subd=thegamesshed&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://thegamesshed.wordpress.com/2011/06/10/busiris-rpg/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/290cb3d2c20882118e3c918ed8b11fcf?s=96&#38;d=identicon&#38;r=PG" medium="image">
			<media:title type="html">Craig</media:title>
		</media:content>
	</item>
		<item>
		<title>FUBAR Medieval</title>
		<link>http://thegamesshed.wordpress.com/2011/04/22/fubar-medieval/</link>
		<comments>http://thegamesshed.wordpress.com/2011/04/22/fubar-medieval/#comments</comments>
		<pubDate>Fri, 22 Apr 2011 19:12:18 +0000</pubDate>
		<dc:creator>Craig</dc:creator>
				<category><![CDATA[Fantasy Wargames Rules]]></category>

		<guid isPermaLink="false">http://thegamesshed.wordpress.com/?p=342</guid>
		<description><![CDATA[A little known fact about the FUBAR Modern/SF Rules for small unit actions is that they have a barbaric cousin &#8211; FUBAR Medieval. These are rules for those who want a quick, yet savagely satisfying game involving a few handpicked warbands in a medieval (i.e. pre-firearms) or fantasy genre. Below are the core rules: FUBAR Medieval [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thegamesshed.wordpress.com&amp;blog=4297218&amp;post=342&amp;subd=thegamesshed&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>A little known fact about the FUBAR Modern/SF Rules for small unit actions is that they have a barbaric cousin &#8211; FUBAR Medieval.</p>
<p>These are rules for those who want a quick, yet savagely satisfying game involving a few handpicked warbands in a medieval (i.e. pre-firearms) or fantasy genre.</p>
<p>Below are the core rules:</p>
<p><a href="http://thegamesshed.files.wordpress.com/2011/04/fubar-medieval-2nd-edition1.pdf">FUBAR Medieval 2nd Edition</a></p>
<p>Thanks to Captain Caverne we now have the core rules in French:</p>
<p><a href="http://thegamesshed.files.wordpress.com/2011/04/fubar-medieval-in-french.pdf">FUBAR Medieval in French</a></p>
<p>We already have three force supplements for these rules.</p>
<p>The first is an exploration of the 9th-11th century in Britain. It involves Vikings, Saxons, Normans, Welsh, Irish and Pictish warbands vying for supremacy in this age of invasions.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2011/04/fubar-1066-and-all-that-2nd-edition.pdf">FUBAR 1066 and all that 2nd Edition</a></p>
<p>The second is a delve further back to the chaos that followed the Roman withdrawal and the rise of a Warlord who would be later feted as Arthur, King of the Britons. There are forces for the Roman0-British forces of Arthur, the invading Saxons and the native Welsh and Pictish Kings.</p>
<p>There is also a section to allow you to add some of the mythic elements such as Merlin and Morgana, Excalibur and the grail Knights, as well as Welsh Druids and Pictish Shamen.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2011/04/fubar-artorius-rex-2nd-edition.pdf">FUBAR Artorius Rex 2nd Edition</a></p>
<p>Next up is a chance to ride with the Seven Samurai. A full set of rules for warfare in medieval Japan. Not always historically accurate, but certainly in keeping with the films of Akiro Kurasawa.</p>
<p>Ever fancied defending a village of peasants with a handful of Ronin and a drunken Warrior Monk against a vengeful Samurai Daimyo and his loyal retainers? Here&#8217;s your chance.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2011/04/fubar-the-seven-samurai-2nd-edition.pdf">FUBAR The Seven Samurai 2nd Edition</a></p>
<p>And finally, for now at least,  the chance the play Aragorn or Boromir, Gandalf, Theoden or Saruman. FUBAR The War of the Ring allows you to bring your warbands into battle across the latter years of Middle Earth in the mammoth two-page supplement!</p>
<p><a href="http://thegamesshed.files.wordpress.com/2011/04/fubar-the-war-of-the-ring-2nd-edition.pdf">FUBAR The War of the Ring 2nd Edition</a></p>
<p><strong>A couple of scenarios for you.</strong></p>
<p>These scenarios are set in the period from the time of Bilbo&#8217;s adventures chronicled in his book &#8216;There and Back Again&#8217; (better known to us through Tolkien&#8217;s translation as &#8216;The Hobbit&#8217;) up until a few years before the events in The Lord of the Rings.</p>
<p> <strong>The Chamber of Mazarbul</strong></p>
<p>King Balin&#8217;s reign in the restored kingdom of Khazadum (Moria) is short-lived and upon his death his followers are cornered and make a last stand in the Chamber of Mazarbul, where lies his tomb.</p>
<p><em>Dwarves [141 pts]</em></p>
<p>1 Hero [Elite, Heavy Armour, Greataxe @ 15pts]</p>
<p>4 Warbands of 3 Warriors [Veteran, Heavy Armour, Shield, Battleaxe, Crossbow or 2 Throwing Axes @ 14pts]</p>
<p>The Dwarven Hero can fight independently or join one of his Warbands.</p>
<p><em>Goblins [412 pts]</em></p>
<p>1 Goblin King  [Veteran, Medium Armour, Two-handed Mace @ 12pts]</p>
<p>8 Warbands of 6 Goblin Warriors [Green, Light Armour, half have Shield &amp; Sword, half have bows @ 8pts]</p>
<p>1 Cave Troll [Veteran, Medium Armour, Two-handed Club. Can take 4 wounds before dying @ 16pts]</p>
<p>The Goblin King can fight independently or join one of his Warbands.</p>
<p>The Cave Troll fights independently</p>
<p><strong>Set-up</strong></p>
<p>Layout the Chamber as you have seen it in the film. Remember the Pillars, the Tomb of Balin, the Well and the Doorway. Alternately you can download floorplans of the chamber here:</p>
<p><a href="http://www.yeoldeinn.com/tiles-shirtz-lotr.php">http://www.yeoldeinn.com/tiles-shirtz-lotr.php</a></p>
<p>Scroll down the page to find the download.</p>
<p>Note that the doorway is wide enough for two Dwarves, three Goblins or one Troll. The well will admit Goblins two at a time.</p>
<p>The Dwarves can deploy anywhere in the chamber. The Goblins deploy outside. They must assign which Goblin Warbands will come through the door and which will come up the Well.</p>
<p>If the Well is undefended the Goblins can enter freely. If it is defended then they must fight their way through, but only two Goblins can fight at one time.</p>
<p>The game begins when the door gives way. The Goblins begin with the initiative.</p>
<p><strong>Victory</strong></p>
<p>Victory occurs when either:</p>
<p>1. Dwarven Victory: The Dwarves kill 300 points of the Goblin forces.</p>
<p>2. Goblin Victory: The Dwarves are all slain.</p>
<p>Of course any Dwarven victory only buys them a breathing space before the next assault. Their bones will be found by the Fellowship when they too have to defend this sad place.</p>
<p>It is suggested that you replay this scenario with the players swapping sides, so both of you can experience this stirring last stand.</p>
<p><strong>The Retaking of Osgiliath</strong></p>
<p>Shown in the extended version of the films this scenario shows Boromir’s successful, though short-lived, victory in Osgiliath.</p>
<p>The Scenario features the retaking of the bridge over the Anduin.</p>
<p><em>The Army of Gondor [454 pts]</em></p>
<p>Boromir [Elite, Heavy/Medium Armour, Shield, Sword, Bow, The Horn of Gondor @ 20pts]</p>
<p>5 Warbands of  6 Soldiers [Seasoned, Medium Armour, Shield, Spear or Bow, Sword @ 10pts. No more than one third can have bows]</p>
<p>Faramir [Elite, Light Armour, Shield, Sword, Longbow @ 14pts]</p>
<p>2 Warbands of 5 Rangers [Veteran, Light Armour, Shield, Sword, Longbow @ 12pts]</p>
<p><em>The Army of Minas Morgul [500 pts]</em></p>
<p>2 Orc Captains  [Veterans, Medium Armour, Shield, Sword or Axe @ 11pts]</p>
<p>7 Warbands of 7 Orc Warriors  [Seasoned, Light Armour, Shield, Spear or Sword, one third have Bows @ 9pts]</p>
<p>2 Mordor Trolls  [Veterans, Heavy Armour, Two-handed Swords/Hammers, Can take four wounds before dying @ 18pts]</p>
<p><strong>Set-up</strong></p>
<p>The Bridge over the Anduin is 24” long and 8” wide.</p>
<p>The Army of Gondor can deploy in the ruined buildings at the western end of the bridge and on the road leading to it.</p>
<p>The Army of Minas Morgul will deploy in the ruined buildings on the eastern riverbank.</p>
<p>Neither side can place forces on the bridge itself.</p>
<p>The Bridge has a parapet along each side that gives moderate cover to anyone on it from troops firing from the riverbanks. Troll do not gain cover from this parapet as they tower above it.</p>
<p>The ruined buildings also give moderate cover.</p>
<p>The Army of Gondor begins with the initiative.</p>
<p>Boromir can blow his Horn once during the battle.</p>
<p><strong>Victory</strong></p>
<p>Victory occurs when either:</p>
<p>1. Gondor Victory: Boromir or Faramir raise the Standard of Gondor at the eastern end of the bridge and keep it aloft for one full turn.</p>
<p>2. Gondor Victory: 400 points of the Bridge’s defenders are slain.</p>
<p>3. Minas Morgul Victory: Both Boromir and Faramir are slain.</p>
<p>4. Minas Morgul Victory: 300 points of the attackers are slain.</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/thegamesshed.wordpress.com/342/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/thegamesshed.wordpress.com/342/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/thegamesshed.wordpress.com/342/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/thegamesshed.wordpress.com/342/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/thegamesshed.wordpress.com/342/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/thegamesshed.wordpress.com/342/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/thegamesshed.wordpress.com/342/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/thegamesshed.wordpress.com/342/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/thegamesshed.wordpress.com/342/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/thegamesshed.wordpress.com/342/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/thegamesshed.wordpress.com/342/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/thegamesshed.wordpress.com/342/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/thegamesshed.wordpress.com/342/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/thegamesshed.wordpress.com/342/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thegamesshed.wordpress.com&amp;blog=4297218&amp;post=342&amp;subd=thegamesshed&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://thegamesshed.wordpress.com/2011/04/22/fubar-medieval/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/290cb3d2c20882118e3c918ed8b11fcf?s=96&#38;d=identicon&#38;r=PG" medium="image">
			<media:title type="html">Craig</media:title>
		</media:content>
	</item>
		<item>
		<title>Inscrutable &#8211; One page Oriental Fantasy RPG Rules</title>
		<link>http://thegamesshed.wordpress.com/2011/01/23/inscrutable-one-page-oriental-fantasy-rpg-rules/</link>
		<comments>http://thegamesshed.wordpress.com/2011/01/23/inscrutable-one-page-oriental-fantasy-rpg-rules/#comments</comments>
		<pubDate>Sun, 23 Jan 2011 18:42:46 +0000</pubDate>
		<dc:creator>Craig</dc:creator>
				<category><![CDATA[Fantasy RPG Rules]]></category>

		<guid isPermaLink="false">http://thegamesshed.wordpress.com/?p=244</guid>
		<description><![CDATA[Inscrutable is a new stablemate to the successful Dead Simple Fantasy RPG rules. It allow you to play a honourable Samurai, a wily Ninja, sorcerous Shugenja or wise Monk in the mystical land of Nihon. It also shows just how easy it is to transfer the Dead Simple rules to another fantasy genre. Here are the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thegamesshed.wordpress.com&amp;blog=4297218&amp;post=244&amp;subd=thegamesshed&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Inscrutable is a new stablemate to the successful Dead Simple Fantasy RPG rules. It allow you to play a honourable Samurai, a wily Ninja, sorcerous Shugenja or wise Monk in the mystical land of Nihon.</p>
<p>It also shows just how easy it is to transfer the Dead Simple rules to another fantasy genre.</p>
<p>Here are the core rules, more to follow:</p>
<p><a href="http://thegamesshed.files.wordpress.com/2011/01/inscrutable-one-page-rpg-rules-2nd-edition.pdf">Inscrutable One Page RPG Rules 2nd Edition</a></p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/thegamesshed.wordpress.com/244/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/thegamesshed.wordpress.com/244/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/thegamesshed.wordpress.com/244/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/thegamesshed.wordpress.com/244/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/thegamesshed.wordpress.com/244/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/thegamesshed.wordpress.com/244/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/thegamesshed.wordpress.com/244/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/thegamesshed.wordpress.com/244/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/thegamesshed.wordpress.com/244/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/thegamesshed.wordpress.com/244/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/thegamesshed.wordpress.com/244/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/thegamesshed.wordpress.com/244/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/thegamesshed.wordpress.com/244/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/thegamesshed.wordpress.com/244/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thegamesshed.wordpress.com&amp;blog=4297218&amp;post=244&amp;subd=thegamesshed&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://thegamesshed.wordpress.com/2011/01/23/inscrutable-one-page-oriental-fantasy-rpg-rules/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/290cb3d2c20882118e3c918ed8b11fcf?s=96&#38;d=identicon&#38;r=PG" medium="image">
			<media:title type="html">Craig</media:title>
		</media:content>
	</item>
		<item>
		<title>Machinations &#8211; Dead Simple Steampunk RPG</title>
		<link>http://thegamesshed.wordpress.com/2010/10/21/machinations-dead-simple-steampunk-rpg/</link>
		<comments>http://thegamesshed.wordpress.com/2010/10/21/machinations-dead-simple-steampunk-rpg/#comments</comments>
		<pubDate>Thu, 21 Oct 2010 11:07:01 +0000</pubDate>
		<dc:creator>Craig</dc:creator>
				<category><![CDATA[SF RPG Rules]]></category>

		<guid isPermaLink="false">http://thegamesshed.wordpress.com/?p=217</guid>
		<description><![CDATA[Welcome to the Eternal City, the home of the Machinations RPG. Take on the role of an Adventurer, an Alchemist, an Artificer or even a deathless Automaton. Band together with others to form a Free Company and then  hire yourselves out to perform acts of sabotage, espionage, assassination, extortion, blackmail or plain old robbery. All [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thegamesshed.wordpress.com&amp;blog=4297218&amp;post=217&amp;subd=thegamesshed&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Welcome to the Eternal City, the home of the Machinations RPG.</p>
<p>Take on the role of an Adventurer, an Alchemist, an Artificer or even a deathless Automaton. Band together with others to form a Free Company and then  hire yourselves out to perform acts of sabotage, espionage, assassination, extortion, blackmail or plain old robbery.</p>
<p>All in a world a short step from our own, where reason has been lost, empires exist to be built and strange technology dominates all walks of life. It is a world of  sinister intrigue, awful power, terrible events and dark portents. There is also beer, song and glory <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Below are the main rules you will need to play in this Steampunk RPG:</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/10/machinations-one-page-steampunk-rpg-rules.pdf">Machinations &#8211; One Page Steampunk RPG Rules</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/10/machinations-the-eternal-city-setting.pdf">Machinations &#8211; The Eternal City Setting</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/10/machinations-tools-of-the-trade.pdf">Machinations &#8211; Tools of the Trade</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/10/machinations-adversaries.pdf">Machinations &#8211; Adversaries</a></p>
<p>As with all Dead Simple RPG&#8217;s the main rules cover but a single side of A4 leaving you to roleplay, not ruleplay.</p>
<p>More supplements are in construction.</p>
<p>Cheers,</p>
<p>Craig.</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/thegamesshed.wordpress.com/217/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/thegamesshed.wordpress.com/217/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/thegamesshed.wordpress.com/217/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/thegamesshed.wordpress.com/217/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/thegamesshed.wordpress.com/217/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/thegamesshed.wordpress.com/217/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/thegamesshed.wordpress.com/217/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/thegamesshed.wordpress.com/217/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/thegamesshed.wordpress.com/217/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/thegamesshed.wordpress.com/217/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/thegamesshed.wordpress.com/217/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/thegamesshed.wordpress.com/217/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/thegamesshed.wordpress.com/217/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/thegamesshed.wordpress.com/217/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thegamesshed.wordpress.com&amp;blog=4297218&amp;post=217&amp;subd=thegamesshed&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://thegamesshed.wordpress.com/2010/10/21/machinations-dead-simple-steampunk-rpg/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/290cb3d2c20882118e3c918ed8b11fcf?s=96&#38;d=identicon&#38;r=PG" medium="image">
			<media:title type="html">Craig</media:title>
		</media:content>
	</item>
		<item>
		<title>Blaster! One Page SciFi RPG Rules.</title>
		<link>http://thegamesshed.wordpress.com/2010/10/15/blaster-one-page-scifi-rpg-rules/</link>
		<comments>http://thegamesshed.wordpress.com/2010/10/15/blaster-one-page-scifi-rpg-rules/#comments</comments>
		<pubDate>Fri, 15 Oct 2010 11:21:12 +0000</pubDate>
		<dc:creator>Craig</dc:creator>
				<category><![CDATA[SF RPG Rules]]></category>

		<guid isPermaLink="false">http://thegamesshed.wordpress.com/?p=209</guid>
		<description><![CDATA[For those of you who have taken some interest in my one page roleplaying/skirmish rules you now have a new set to browse through. Blaster is a generic SciFi RPG in the 26th century where mankind&#8217;s unity has been sundered by war and where a few good men can still make a difference. More like [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thegamesshed.wordpress.com&amp;blog=4297218&amp;post=209&amp;subd=thegamesshed&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>For those of you who have taken some interest in my one page roleplaying/skirmish rules you now have a new set to browse through.</p>
<p>Blaster is a generic SciFi RPG in the 26th century where mankind&#8217;s unity has been sundered by war and where a few good men can still make a difference.</p>
<p>More like Firefly and Buck Rogers (the 1930&#8242;s version) than Star Trek you will form a team of adventurers who have a small starship which they can use to explore, travel, trade and fight against the dying of the light.</p>
<p>As usual both the core rules and the setting are single page affairs and are completely compatible with other titles in the Dead Simple RPG series.</p>
<p> <a href="http://thegamesshed.files.wordpress.com/2010/10/blaster-simple-generic-scifi-roleplaying.pdf">Blaster &#8211; Simple Generic SciFi Roleplaying</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/10/the-dying-of-the-light-e28093-a-setting-for-the-blaster-rpg.pdf">The Dying of the Light – A setting for the Blaster RPG</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/10/blaster-supplement-1-adversaries.pdf">Blaster Supplement 1 &#8211; Adversaries</a></p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/thegamesshed.wordpress.com/209/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/thegamesshed.wordpress.com/209/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/thegamesshed.wordpress.com/209/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/thegamesshed.wordpress.com/209/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/thegamesshed.wordpress.com/209/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/thegamesshed.wordpress.com/209/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/thegamesshed.wordpress.com/209/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/thegamesshed.wordpress.com/209/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/thegamesshed.wordpress.com/209/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/thegamesshed.wordpress.com/209/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/thegamesshed.wordpress.com/209/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/thegamesshed.wordpress.com/209/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/thegamesshed.wordpress.com/209/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/thegamesshed.wordpress.com/209/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thegamesshed.wordpress.com&amp;blog=4297218&amp;post=209&amp;subd=thegamesshed&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://thegamesshed.wordpress.com/2010/10/15/blaster-one-page-scifi-rpg-rules/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/290cb3d2c20882118e3c918ed8b11fcf?s=96&#38;d=identicon&#38;r=PG" medium="image">
			<media:title type="html">Craig</media:title>
		</media:content>
	</item>
		<item>
		<title>Carbon City &#8211; Superhero RPG</title>
		<link>http://thegamesshed.wordpress.com/2010/10/09/carbon-city-superhero-rpg/</link>
		<comments>http://thegamesshed.wordpress.com/2010/10/09/carbon-city-superhero-rpg/#comments</comments>
		<pubDate>Sat, 09 Oct 2010 10:57:06 +0000</pubDate>
		<dc:creator>Craig</dc:creator>
				<category><![CDATA[SF RPG Rules]]></category>

		<guid isPermaLink="false">http://thegamesshed.wordpress.com/?p=193</guid>
		<description><![CDATA[October 20th- Fame and Notoriety in Carbon City For those of you following the development of my 1930&#8242;s Superhero rules here is the latest supplement. It covers the sources and effects of being famous or notorious. From the Newspapers, Radio Stations and the Newsreels, to the Police Commissioners&#8217; Public Enemy listing it shows how these [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thegamesshed.wordpress.com&amp;blog=4297218&amp;post=193&amp;subd=thegamesshed&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><strong>October 20th- Fame and Notoriety in Carbon City</strong></p>
<p>For those of you following the development of my 1930&#8242;s Superhero rules here is the latest supplement.</p>
<p>It covers the sources and effects of being famous or notorious. From the Newspapers, Radio Stations and the Newsreels, to the Police Commissioners&#8217; Public Enemy listing it shows how these can be manipulated to favour or destroy your heroes.</p>
<p>It also covers ADRA for the first time&#8230;</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/10/fame-notoriety-in-carbon-city.pdf">Fame &amp; Notoriety in Carbon City</a></p>
<p><strong>October 13th &#8211; Ordinary Villains in Carbon City</strong></p>
<p>Our Heroes will often have to face determined men without superpowers. Here is a selection of off the peg &#8216;ordinary&#8217; folk:</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/10/masters-minions-and-mooks-ordinary-villains.pdf">Masters, Minions and Mooks &#8211; Ordinary Villains</a></p>
<p><strong>October 12th &#8211; The Mad, the Bad and the Ugly.</strong></p>
<p>Here&#8217;s the first proper supplement for Carbon City, a selection of opponents for your heroes:</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/10/the-mad-the-bad-and-the-ugly-super-villains-in-carbon-city.pdf">The Mad, the Bad and the Ugly &#8211; Super Villains in Carbon City</a></p>
<p><strong>October 9th &#8211; Carbon City released!</strong></p>
<p>Thanks to Pete Jones, who&#8217;s Super Simples RPG rules (available from the blog on Free Wargames Rules), set my little grey cells salivating, I have now produced my own version.</p>
<p>Unlike Pete&#8217;s, which is set in the modern era, mine cover the 1930&#8242;s &#8211; the so-called Golden Age of Comic Books. It runs on my Dead Simple engine, and in line with my current policy the main character creation, advancement and action rules cover just one side of A4.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/10/carbon-city-1930s-one-page-superhero-rpg-rules.pdf">Carbon City &#8211; 1930s One Page Superhero RPG Rules</a></p>
<p>I have also uploaded the setting, again in just one page:<br />
&#8220;It is 1933. Prohibition is in full swing &amp; Carbon City is slowly collapsing under the weight of corruption &amp; a massive crime wave.<br />
From this pressure cooker comes a band of costumed heroes to save the good people of the city from a fate worse than death.&#8221;</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/10/black-days-for-carbon-city-setting-for-cc-superhero-rpg.pdf">Black Days for Carbon City &#8211; Setting for CC Superhero RPG</a></p>
<p>The setting also has rules for Secret and Public Identities and Allies.</p>
<p>I am currently putting together a couple of one page supplements:<br />
- Moguls, Minions and Mooks: Ordinary NPC&#8217;s for Carbon City.<br />
- The Mad, the Bad and the Ugly: Super Villains in Carbon City.</p>
<p>I look forward to reading your feedback on these <img src='http://s0.wp.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Cheers,<br />
Craig</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/thegamesshed.wordpress.com/193/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/thegamesshed.wordpress.com/193/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/thegamesshed.wordpress.com/193/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/thegamesshed.wordpress.com/193/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/thegamesshed.wordpress.com/193/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/thegamesshed.wordpress.com/193/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/thegamesshed.wordpress.com/193/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/thegamesshed.wordpress.com/193/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/thegamesshed.wordpress.com/193/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/thegamesshed.wordpress.com/193/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/thegamesshed.wordpress.com/193/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/thegamesshed.wordpress.com/193/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/thegamesshed.wordpress.com/193/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/thegamesshed.wordpress.com/193/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thegamesshed.wordpress.com&amp;blog=4297218&amp;post=193&amp;subd=thegamesshed&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://thegamesshed.wordpress.com/2010/10/09/carbon-city-superhero-rpg/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/290cb3d2c20882118e3c918ed8b11fcf?s=96&#38;d=identicon&#38;r=PG" medium="image">
			<media:title type="html">Craig</media:title>
		</media:content>
	</item>
		<item>
		<title>Nasty, Brutish &amp; Short!</title>
		<link>http://thegamesshed.wordpress.com/2010/09/02/nasty-brutish-short/</link>
		<comments>http://thegamesshed.wordpress.com/2010/09/02/nasty-brutish-short/#comments</comments>
		<pubDate>Thu, 02 Sep 2010 21:31:49 +0000</pubDate>
		<dc:creator>Craig</dc:creator>
				<category><![CDATA[Fantasy RPG Rules]]></category>
		<category><![CDATA[The Games Shed News]]></category>

		<guid isPermaLink="false">http://thegamesshed.wordpress.com/?p=176</guid>
		<description><![CDATA[Some years ago I wrote and ran a game called &#8216;Goblins&#8217;  for my local group. It had the palyers roleplaying a gang of inept Goblins in the man-dominated world of the 21st century. Although the rules were crude and clunky it was an absolute hoot. So when I wrote Dead Simple and found these rules [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thegamesshed.wordpress.com&amp;blog=4297218&amp;post=176&amp;subd=thegamesshed&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Some years ago I wrote and ran a game called &#8216;Goblins&#8217;  for my local group. It had the palyers roleplaying a gang of inept Goblins in the man-dominated world of the 21st century. Although the rules were crude and clunky it was an absolute hoot.</p>
<p>So when I wrote Dead Simple and found these rules to be fairly easy and logical to use  my mind turned back to that old setting. So here they are the one page NBS rules and a one page supplement to introduce you to the background. More supplements will follow&#8230;</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/09/nasty-brutal-and-short.pdf">Nasty, Brutal and Short</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/09/going-down-the-world-of-nasty-brutal-and-short.pdf">Going Down &#8211; The World of Nasty, Brutal and Short!</a></p>
<p>So do you want to release your inner Goblin?</p>
<p>And new today [28th September] is the first one page adventure for NBS:</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/09/the-maltese-goblin-a-scenario-for-nasty-brutal-short.pdf">The Maltese Goblin &#8211; a scenario for Nasty, Brutal &amp; Short</a></p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/thegamesshed.wordpress.com/176/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/thegamesshed.wordpress.com/176/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/thegamesshed.wordpress.com/176/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/thegamesshed.wordpress.com/176/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/thegamesshed.wordpress.com/176/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/thegamesshed.wordpress.com/176/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/thegamesshed.wordpress.com/176/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/thegamesshed.wordpress.com/176/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/thegamesshed.wordpress.com/176/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/thegamesshed.wordpress.com/176/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/thegamesshed.wordpress.com/176/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/thegamesshed.wordpress.com/176/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/thegamesshed.wordpress.com/176/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/thegamesshed.wordpress.com/176/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thegamesshed.wordpress.com&amp;blog=4297218&amp;post=176&amp;subd=thegamesshed&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://thegamesshed.wordpress.com/2010/09/02/nasty-brutish-short/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/290cb3d2c20882118e3c918ed8b11fcf?s=96&#38;d=identicon&#38;r=PG" medium="image">
			<media:title type="html">Craig</media:title>
		</media:content>
	</item>
		<item>
		<title>Dead Simple RPG Rules</title>
		<link>http://thegamesshed.wordpress.com/2010/07/19/dead-simple-rpg-rules/</link>
		<comments>http://thegamesshed.wordpress.com/2010/07/19/dead-simple-rpg-rules/#comments</comments>
		<pubDate>Mon, 19 Jul 2010 14:31:36 +0000</pubDate>
		<dc:creator>Craig</dc:creator>
				<category><![CDATA[Fantasy RPG Rules]]></category>

		<guid isPermaLink="false">http://thegamesshed.wordpress.com/?p=136</guid>
		<description><![CDATA[Following on from the success of my one page Wargames rules (FUBAR), I wondered if the same principle could be applied to roleplaying, and here&#8217;s the result: Dead Simple Fantasy RPG Rules v3.0 Those of you that have already downloaded this set may wish to download the core rules again. The are now in an [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thegamesshed.wordpress.com&amp;blog=4297218&amp;post=136&amp;subd=thegamesshed&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>Following on from the success of my one page Wargames rules (FUBAR), I wondered if the same principle could be applied to roleplaying, and here&#8217;s the result:</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/07/dead-simple-fantasy-rpg-rules-v3-0.pdf">Dead Simple Fantasy RPG Rules v3.0</a></p>
<p>Those of you that have already downloaded this set may wish to download the core rules again. The are now in an A4 Portrait Three-column style that gives me more space for good stuff.</p>
<p>As promised I have started to produce supplements to the core rules:</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/07/supplement-1-dead-simple-game-mastering2.pdf">Supplement 1 &#8211; Dead Simple Game Mastering</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/07/supplement-2-going-underground2.pdf">Supplement 2 &#8211; Going Underground</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/07/supplement-3-loot2.pdf">Supplement 3 &#8211; Loot!</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/07/supplement-4-the-marketplace.pdf">Supplement 4 &#8211; The Marketplace</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/07/dead-simple-e28093-supplement-5-the-village-of-grobblet.pdf">Dead Simple – Supplement 5 The Village of Grobblet</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/07/dead-simple-supplement-6a-the-denizens-of-the-dark.pdf">Dead Simple &#8211; Supplement 6A The Denizens of the Dark</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/07/dead-simple-supplement-6b-dark-forests1.pdf">Dead Simple &#8211; Supplement 6B Dark Forests&#8230;</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/07/dead-simple-supplement-6c-death-is-only-the-beginning.pdf">Dead Simple &#8211; Supplement 6C Death is only the beginning&#8230;</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/07/dead-simple-the-tomb-of-st-magnus-part-1.pdf">Dead Simple &#8211; The Tomb of St.Magnus Part 1</a></p>
<p>As these rules are only one page they are very easy to adapt to your own setting or theme. For example here&#8217;s a version set in the Reformation in 17th Century England:</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/07/blood-faith-simple-one-page-reformation-rpg-rules.pdf">Blood &amp; Faith &#8211; Simple One Page Reformation RPG Rules</a></p>
<p>You can even change genres in the flick of a page. Here&#8217;s a SF/Space Opera version:</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/07/blaster-simple-one-page-sf-rpg-rules.pdf">Blaster &#8211; Simple One Page SF RPG Rules</a></p>
<p>Cheers,</p>
<p>Craig.</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/thegamesshed.wordpress.com/136/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/thegamesshed.wordpress.com/136/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/thegamesshed.wordpress.com/136/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/thegamesshed.wordpress.com/136/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/thegamesshed.wordpress.com/136/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/thegamesshed.wordpress.com/136/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/thegamesshed.wordpress.com/136/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/thegamesshed.wordpress.com/136/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/thegamesshed.wordpress.com/136/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/thegamesshed.wordpress.com/136/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/thegamesshed.wordpress.com/136/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/thegamesshed.wordpress.com/136/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/thegamesshed.wordpress.com/136/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/thegamesshed.wordpress.com/136/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thegamesshed.wordpress.com&amp;blog=4297218&amp;post=136&amp;subd=thegamesshed&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://thegamesshed.wordpress.com/2010/07/19/dead-simple-rpg-rules/feed/</wfw:commentRss>
		<slash:comments>26</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/290cb3d2c20882118e3c918ed8b11fcf?s=96&#38;d=identicon&#38;r=PG" medium="image">
			<media:title type="html">Craig</media:title>
		</media:content>
	</item>
		<item>
		<title>FUBAR &#8211; one page SF/Modern rules</title>
		<link>http://thegamesshed.wordpress.com/2010/06/17/fubar-one-page-sfmodern-rules/</link>
		<comments>http://thegamesshed.wordpress.com/2010/06/17/fubar-one-page-sfmodern-rules/#comments</comments>
		<pubDate>Thu, 17 Jun 2010 19:29:57 +0000</pubDate>
		<dc:creator>Craig</dc:creator>
				<category><![CDATA[SF Wargames Rules]]></category>

		<guid isPermaLink="false">http://thegamesshed.wordpress.com/?p=125</guid>
		<description><![CDATA[FUBAR are a set of one page, fast play rules for small unit actions in a modern or SciFi setting.  Since their release in 2010 we have had over 3,500 downloads of the core rules and many more for the variant rules and force supplements. These rules are simple to learn (usually after about 15 [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thegamesshed.wordpress.com&amp;blog=4297218&amp;post=125&amp;subd=thegamesshed&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p>FUBAR are a set of one page, fast play rules for small unit actions in a modern or SciFi setting.  Since their release in 2010 we have had over 3,500 downloads of the core rules and many more for the variant rules and force supplements.</p>
<p>These rules are simple to learn (usually after about 15 minutes of play) yet have enough tactical complexity to give you a fun and challenging game.</p>
<p>Credit has been given to a number of individual Forge of War (FoW) Yahoo members below, who have contributed to this incredible range of rules and supplements. However, everyone of us is grateful to all the other members of ther group for their ideas, reviews, playtests and support.</p>
<p>And the work has only just begun. We have ideas coming in all the time for supplements and at least three or four in progress. If you want to know more come over to the Group and have a look.</p>
<p><strong>THE CORE RULES</strong><br />
This one page set is all you need to get you playing.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-core-rules-4th-edition1.pdf">FUBAR Core Rules 4th Edition</a></p>
<p>Abovee are the latest rules, as released on 11th April 2011.</p>
<p>I&#8217;ll leave the previous set below</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-core-rules-3-0.pdf">FUBAR Core Rules 3.0</a></p>
<p>We also have these in French, Italian and Spanish.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-french-core-rules-3-0.pdf">FUBAR French Core Rules 3.0</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-in-spanish.pdf">FUBAR in Spanish</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-regole-principali-3-0-italiano.pdf">Fubar Regole Principali 3.0 Italiano</a></p>
<p>For those who like a complex morale system, below is FoW designer Jason&#8217;s Alternate Morale Rules.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-alternate-morale-rules.pdf">FUBAR Alternate Morale Rules</a></p>
<p><strong>VARIANTS &amp; SUPPLEMENTS</strong></p>
<p><strong>FUBAR SciFi</strong></p>
<p><strong>Boarding Actions &#8211; FUBAR Beta Playtest</strong></p>
<p>For many players of Warhammer 40K their first experience of the universe that would come to dominate their lives was through the board games Space Hulk and Space Crusade.</p>
<p>This supplement draws upon that ‘forbidden love’, the FUBAR Core Rules and an as yet unreleased FPS version of FUBAR called ‘Rooms &amp; Corridors’ by Chris Knowles.</p>
<p>It all begins with an ancient Hulk emerging from the warp on the edge of an Imperial system…</p>
<p>These are the playtest rules, not the final ones. Once I have some feedback in from here and the Forge of War Yahoo Group team I will release a First Edition.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-40k-boarding-actions-rules-of-play.pdf">FUBAR 40K Boarding Actions! &#8211; Rules of Play</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-40k-boarding-actions-boarding-parties.pdf">FUBAR 40K Boarding Actions! &#8211; Boarding Parties</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-40k-boarding-actions-denizens-of-the-hulk.pdf">FUBAR 40K Boarding Actions! &#8211; Denizens of the Hulk</a></p>
<p><strong>Generic SciFi</strong><br />
These allow you to games across a range of popular SciFi settings and genres from Aliens to Terminator and Predator.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-generic-sci-fi.pdf">FUBAR Generic Sci-Fi</a></p>
<p><strong>Stargate</strong></p>
<p>We have two force supplements for Stargate by my own gaming group and myself.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-sg1-2nd-edition1.pdf">FUBAR SG1 2nd Edition</a></p>
<p>This covers the popular TV program with all the forces and characters from the original series.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-sg1895-v0-2-2.pdf">FUBAR SG1895 v0.2 (2)</a><br />
This is a variant that expands on what could have happened if the British had found the Egyptian Stargate in the late Victorian Period.</p>
<p><strong>Star Wars</strong></p>
<p>We have two force supplements here. The first covers the original three films, and the second covers the Clone Wars as shown in the CGI Cartoon series. These rules are by FoW designer Eric.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-star-wars-1-05.pdf">FUBAR Star Wars 1.05</a><br />
<a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-clone-wars-2-06.pdf">FUBAR Clone Wars 2.06</a></p>
<p>In addition John and the guys from the Southern Maryland Wargames Club have produced a range of beautiful reference cards for each troop type, as well as chits for the Battle of Hoth.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/sw-clone-wars-cards.pdf">SW Clone Wars Cards</a><br />
<a href="http://thegamesshed.files.wordpress.com/2010/06/sw-hoth-cards.pdf">SW Hoth Cards</a><br />
<a href="http://thegamesshed.files.wordpress.com/2010/06/sw-misc-cards1.pdf">SW Misc Cards</a><br />
<a href="http://thegamesshed.files.wordpress.com/2010/06/hothchits.pdf">HothChits</a></p>
<p><strong>Starship Troopers</strong></p>
<p>The classic confrontation on Klendathu between the Roughnecks of the Mobile Infantry and the hordes of the Bug Empire can now be played thanks to John and the guys from the Southern Maryland Wargames Club.</p>
<p>In addition there is my original SST Force Supplement.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-starship-troopers.pdf">FUBAR Starship Troopers</a><br />
<a href="http://thegamesshed.files.wordpress.com/2010/06/troopers.pdf">Troopers</a>  </p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/bugs.pdf">Bugs</a></p>
<p><strong>Steampunk</strong></p>
<p>This is for those of you that like weird science in the 19th century by Fow designer Lanse.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/victorian-sci-fi-fubar-2.pdf">Victorian Sci-Fi FUBAR 2</a></p>
<p><strong>Warhammer 40K</strong></p>
<p>Admit it, most of us play or have played 40K, and many of us have GW figures in our collections. This supplement allows you to play 40K but without a 300 page rulebook and a 100 page army book at your side.</p>
<p>We&#8217;ve even created a very simple points calculator with all the troops listed in the Force Supplement already worked out.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-40k-3rd-edition.pdf">FUBAR 40K 3rd Edition</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/points-calculator-fubar-40k.xlsx">Points Calculator Fubar 40K</a></p>
<p>An alternative to my stripped down approach has been produced by FoW designer Chris. This has more detail and aims to do one page codexes.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/warfubar-40000-imperial-guard1.pdf">WarFUBAR 40,000 &#8211; Imperial Guard</a><br />
<a href="http://thegamesshed.files.wordpress.com/2010/06/warfubar-40000-space-marines-with-draft-army-list1.pdf">WarFUBAR 40,000 &#8211; Space Marines (with draft army list)</a></p>
<p><strong>Warzone</strong></p>
<p>Force list for Warzone from FoW designer Jason which includes Imperial, Bauhaus, Capitol, Cybertronic, Miashma, Dark Legion and Cartel factions.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-warzone-force-list-draft-2.pdf">FUBAR Warzone Force List Draft 2</a></p>
<p><strong>Hammers Slammers</strong></p>
<p>An oft overlooked, but much beloved subgenre of SciFi wargaming by FoW designer Adam.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-hammers-slammers.pdf">FUBAR &#8211; Hammer&#8217;s Slammers</a></p>
<p><strong>Imperial Commander</strong></p>
<p>These are based on a much older game than many shown here, but FoW designer Lee Barnes has put a shedload of work into getting FUBAR to make these forces work.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/ic-imperial-commander-rules.pdf">IC Imperial Commander Rules</a></p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/ic-crimson-rebel-army-sheet.pdf">IC CRIMSON REBEL Army Sheet</a></p>
<p>Classic Enemies of the Empire of Man </p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/ic-empire-army-sheet.pdf">IC Empire Army Sheet</a><br />
Empire of Man </p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/ic-kkree-army-sheet.pdf">IC K&#8217;Kree Army Sheet</a><br />
Traveller K&#8217;Kree Enmies of Vargar</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/ic-vargar-army-sheet.pdf">IC Vargar ARMY SHEET</a><br />
Traveller Vargar Ancient Enemies of K&#8217;Kree  <br />
 <br />
<a href="http://thegamesshed.files.wordpress.com/2010/06/ic-kravak-army-sheet.pdf">IC KRA&#8217;VAK Army Sheet</a><br />
Predator Aliens <br />
 <br />
<a href="http://thegamesshed.files.wordpress.com/2010/06/ic-orksis-army-sheet.pdf">IC Orksis Army Sheet</a><br />
Classic Orks In Space <br />
  <br />
<a href="http://thegamesshed.files.wordpress.com/2010/06/ic-replicans-army-sheet.pdf">IC REPLICANS Army Sheet</a><br />
Terminators from HOF </p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/ic-spug-army-sheet.pdf">IC Spug Army Sheet</a><br />
Space Bugs </p>
<p><strong>FUBAR 15mm SciFi</strong><br />
For those who like this scale for their SciFi from FoW designer Chris.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-15mm-sci-fi-khurasan-miniatures.pdf">FUBAR 15mm Sci-Fi &#8211; Khurasan Miniatures</a><br />
Stats and rules for Khurasan Minis 15mm Sci-Fi minis</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-15mm-sci-fi-rebel-minis.pdf">FUBAR 15mm Sci-Fi &#8211; Rebel Minis</a><br />
Rules and stats for Rebel Minis 15mm Sci-Fi Range</p>
<p>We also have rules for use with 15mm SciFi AFV&#8217;s such as those produced by Top Gun Marketing and other manufacturers.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/grav-armor-rules-for-fubar.doc">Grav Armor Rules for Fubar</a><br />
<a href="http://thegamesshed.files.wordpress.com/2010/06/grav-armor-ratings-for-fubar.xls">Grav Armor Ratings for Fubar</a>  </p>
<p><strong>Micro FUBAR</strong><br />
A lot of people started asking if we could produce a version of FUBAR suitable for the increasingly popular 6mm scale.  Here is the development draft of what we have done so far.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/micro-fubar-core-rules-0-1.pdf">Micro-FUBAR Core Rules 0.1</a></p>
<p><strong>FUBAR Modern</strong></p>
<p><strong>Vietnam</strong><br />
Still in development, but still a whole lot of fun, here are the Nam rules from FoW designer Thomas.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-vietnam-rough-draft-0-08.pdf">Fubar Vietnam Rough Draft 0.08</a><br />
<a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-vietnam-usmc-rough-draft-0-08.pdf">FUBAR Vietnam USMC Rough Draft 0.08</a><br />
<a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-vietnam-viet-cong-rough-draft-0-08.pdf">FUBAR Vietnam Viet Cong Rough Draft 0.08</a></p>
<p><strong>WW2</strong><br />
Another one that is still under development.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-ww2-infantry-platoons.pdf">FUBAR WW2 &#8211; Infantry Platoons</a></p>
<p><strong>FUBAR Afghanistan</strong><br />
FoW designer Rich has produced a ISAF/Taliban force supplement for Afghanistan and a set of scenarios.</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-afghanistan.pdf">FUBAR-Afghanistan</a><br />
<a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-afghanistan-missions.pdf">FUBAR-Afghanistan missions</a><br />
 <br />
HORROR<br />
For Halloween we produced a force supplement to cover skirmishes in a small, midwestern US town between the towns people and the usual suspects (Vampires, Zombies etc&#8230;).</p>
<p><a href="http://thegamesshed.files.wordpress.com/2010/06/fubar-something-wicked-this-way-comes.pdf">FUBAR &#8211; Something Wicked this way comes</a></p>
<p>FoW designer Brian made up a set of unit cards for this supplement.</p>
<p>SWTWC Unit Cards.pdf</p>
<br />  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/thegamesshed.wordpress.com/125/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/thegamesshed.wordpress.com/125/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/thegamesshed.wordpress.com/125/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/thegamesshed.wordpress.com/125/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/thegamesshed.wordpress.com/125/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/thegamesshed.wordpress.com/125/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/thegamesshed.wordpress.com/125/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/thegamesshed.wordpress.com/125/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/thegamesshed.wordpress.com/125/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/thegamesshed.wordpress.com/125/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/thegamesshed.wordpress.com/125/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/thegamesshed.wordpress.com/125/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/thegamesshed.wordpress.com/125/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/thegamesshed.wordpress.com/125/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=thegamesshed.wordpress.com&amp;blog=4297218&amp;post=125&amp;subd=thegamesshed&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
			<wfw:commentRss>http://thegamesshed.wordpress.com/2010/06/17/fubar-one-page-sfmodern-rules/feed/</wfw:commentRss>
		<slash:comments>37</slash:comments>
	
		<media:content url="http://0.gravatar.com/avatar/290cb3d2c20882118e3c918ed8b11fcf?s=96&#38;d=identicon&#38;r=PG" medium="image">
			<media:title type="html">Craig</media:title>
		</media:content>
	</item>
	</channel>
</rss>
